Playing to Win: The Success Stories of Serious Games and VR Simulations in Learning Programs

Peter Clowes | CEO & Founder, MAXART


In this session, Peter will explore the success stories of two innovative learning programs: a serious game and a virtual reality simulation. Both programs were previous AITD award winners. Through these case studies, Peter will outline how serious games and VR simulations can transform traditional learning and achieve exceptional results. He will explore the key design elements, implementation strategies, and impact on learners, and share key insights into what made these programs successful. Whether you're an learning manager, designer, developer, or enthusiast, this session will provide valuable lessons on leveraging technology to enhance learning outcomes in your organisation.


KEY TAKEAWAYS
  1. What are the benefits of serious games and VR for learning and development programs?
  2. When is the right time to look at serious games and VR simulations for learning?
  3. How can you get started and what is involved in developing award-winning serious games and VR simulations?

Peter Clowes

About Peter

Peter is the Founder and CEO of MAXART, one of Australia's leading VR/AR training technology companies. Over the last 7 years, Peter has worked with some of the world’s most recognisable brands to integrate new technologies into their learning and development programs. Over this time, Peter has developed unique expertise and insights into the integration of technology into L&D programs, and he has been invited to share these ideas at conferences and seminars throughout Australia.